I don’t remember when I last had a physical copy of this around the house, but I just got my hands on another crate full of my 2006 graphic novel, Sortmund!
Quite basically, the book is a murder mystery with a heavy tinge of occultism, but insidiously uses that framework to discuss religion, love, and community. What makes life worth living, really—as seen from a Faustian point of view.
If you’re not a Danish reader, you’ll have to take my word for it (the book remains unpublished in other languages) or hey, why not trust Rod McKie instead? He got the gist of the story from the pictures alone, and even seemed to like the drawings all the same.
Sortmund is a 292 pages hardcover, featuring black/white/red interior art. It was published 2006 to critical acclaim in major Danish print media. $
Yes, this has been a sales pitch. Until I set up a proper web store, contact me via mail to inquire about shipping to your location. Or DM me on Twitter for a really fast reply
[I]n order to exist the series must:
1 – Have an hero. The hero (be it Tintin or Corto Maltese or John Difool) is not a fully developed character, it’s more of a void designed to be filled by the reader with positive things.
2 – A cast of stereotyped characters: the faithful reader knows that this one does this, that one does that. The reader who likes mainstream stuff usually doesn’t want to be surprised (Obelix *always* says that he wants to drink the magic potion; Captain Haddock *always* wants to drink scotch; etc…).
3- A set of stereotyped situations. The plot obeys to a few fixed rules. In adventure comics the thing goes more or less like this: the bad guys attack, the bad guys defeat the good guys, the good guys make a come back and win. The End. In comical comics the hero (or antihero) always commits the same errors, etc…
4 – Adventure follows adventure and the hero and his friends never age. It’s as if nothing happened from story to story (the few exceptions to this rule are far from being perfect).
5 – Psychological depth, what’s that?!
The graphic novel is a strategy to fight the blunt commercialism of the series, it’s the anti-series. Calling a collection of children’s stories (about superheroes, for instance) a “graphic novel” is a co-optation by the sharks, smelling fresh money.
From a blog post by comics critic Domingos Isabelinho.